Kubla, The Khan of Cons – Sean Nittner

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Kubla this year was my redemption for DDC. During all of DundraCon I was regretting not running a game… so what did I do for Kubla? Yep, run two. More on that later.
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Podcasting with thismoderndeath.com

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As if Kubla was not fun enough just playing games, the lovely Shaun and Kristin from thismoderndeath.com dragged all of their gear to the Hotel and recorded a podcast with us.

Thank you guys very much. It was a blast recording with you.

For the rest of you… check out Shaun, Kristin and five guys from Good Omens (plus Lesley) here: Special Episode 3 – Interview With Good Omens

KublaCon – back and alive – Rich Taylor

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My story for KublaCon begins the night before, as I’m calmly printing out the character sheets for my Saturday AM game. (Unhallowed Metropolis – Steampunk Survival Horror.) As I printed the last character sheet, around 2 AM (because I’m a night owl), my brain reminded me:

“YOU FORGETFUL JERK!! YOU HAVE A SECOND GAME THIS CON!! YOU’VE DONE NO PREP WORK FOR IT!!”
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Kubla Now, GO Con Soon!

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Were coming up on KublaCon fast! Luckily Good Omens Con is still a few months away; so, you still have a load of time to figure out what games you might want to try. Already on the GO Con page we have an excellent start to our schedule.
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Kubla 2008 Schedule

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We’ve got 15 games scheduled for Kubla, including a board game (House on Haunted Hill) and a D&D 3.5 Game from our newest member Josiah Knight. Here’s the line up. (more…)

Dundracon is dun . . . er, done. – Richard Taylor

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The first big Convention of 2008 is over and done. This is going to be really long, and boy am I actually surprised by that.

I may have mentioned this before, but I always dread going to Dundracon. I don’t know why. But every year, as DDC comes closer, my inner child holds his breath and stomps his feet and then shouts “I DON’T WANNA GO!!!!” and then holds his breath again.

And every year, when I finally get there, inner child has fun and doesn’t even thank me for making him go.

This year was better (much better) than last year, even if I didn’t play as many games as I did the previous year. Then again, over the past year, my standards have changed – I’d rather play a really good four hour game than play in 16 hours of crap games.
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DunDraCon 2008

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Good Omens Production is back in full swing after the long winter break with 11 games scheduled at DunDraCon this year. As always Good Omens is offering a variety of games from main stream to indie to old school. We look forward to seeing all of you at DunDraCon this year and the convention season to follow!

The complete schedule of Good Omens games at DDC08 is as follows:

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Tentacles of the North – Recap

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At Kublacon 2007, Good Omens Productions held their first ever LARP, Tentacles of the North, a Call of Cthulhu Dark Ages viking tale. One of our players was tasked with creating an epic poem recounting the events that unfolded that even and did she deliver! Here’s a recap of the night, enjoy!

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THREE ARE THE SHIPS IN FROM THE WILD WAVES
THREE ARE THE CAPTAINS WHO PRESENTS BRING
THREE ARE THE STORIES TOLD IN THIS HALL

WINTER WHITE HORSE, ICY MARE, FIRST SPOKEN
IN THE LAND OF THE IRISH
WON GOLD AND GLORY
FIERCE ASGRIM PULLED BY THE STRENGTH OF ARM
SWEET LIFE, HANGING IN THE STRANGED CHIEFTEN

NEXT THE TALE OF A SHIP “WORLD SERPENT”
SOUTH TH ENGLES-LAND
SAILED FOR PLUNDER
INTO THE TEMPLE OF THE TENTACLED ONE-GOD
THE FROG-MEN, SLIT-BELLIED, DIED BEFORE THEM

LAST THE SHIP CAME, WAVE WOLF, STORY BEARING,
MIGHTY STORMS CRASH, WILD WEATHER, SEA LIGHTENING
DRIVEN TO SHELTER IN THE MAW OF AN ISLAND,
FROM A MIGHTY CAVE SERPENT A BRACELET THEY BROUGHT.

THREE MEN SPOKE – THREE STORIES – THREE PRESENTS
BUT IN FROM THE DARKNESS, UNBIDDED, A FOURTH

DARK WAS HIS STORY, ILL FORTUNE IN VINLAND
GREAT THE GOLD STOLEN – FAR GREATER THE PRICE
WORSHIPPED THE STRANGE GOD,
THE SKRAELLINGS, MAD-TEMPERED, CALLED OUT TO THEIR ALLIES
FIERCE WERE THOSE GREY MEN.
UP FROM THE OCEAN, COLD FINGERED THEY CLIMBED HER
THE SEA-BITCH, SORE WOUNDED, SOUGHT PEACE OF DEEPWATERS

MAD ULF BRINGS THESE TIDINGS.
ALL OTHERS WERE TAKEN.

NOT LONG WERE THESE STORIES TO RING IN OUR RAFTERS
ERE DARK DESTINY RAIN DOWN UPON US
STONES TO OUR DOORS, WARRIORS TAKEN,
DARK STORMS TO MASK THE FACE OF OUR ENEMY.

HROLF THE KING COLLAPSED IN WEAKNESS
SIGRID, HUSCARL, DRAWN TO MADNESS
TOOK THE PLUNDER, SKRAELLING’S IDOL.
GRABBED IT CLOSE AND FLED TO DARKNESS.

CAME THE BEAST OUT OF THE DARKNESS
SLICK WITH CLAWS, IT’S STENCH WAS FOUL
BACK AGAIN THE HUSSCARL RISES
FROM THE DEATH-WOUND HEMING WALKS

FIERCE AND MIGHTY ROSE THE NORSEMEN
FOUGHT FOR PRINCESS, HEARTH AND HALL
SLEW THE MONSTER DARK WITH ICHOR
SLEW AGAIN OUR DEAD COMPANIONS

MORNING RISES OVER ICELAND
BLOOD-RED SUN O’R ALL THE CARNAGE
BRINGS THE LIGHT TO END MY TALE.

By Amanda Abronson

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Here are a few pics from the night.

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A Shout out to Shaun and Kristen – Sean Nittner

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I just got finished listening to the last episode of “This Modern Death” found here.

First off thank you guys for the praise you gave Good Omens con and my game. It was awesome having you there. Second, the GM of our Office Dogs at the Water Cooler was Wilson Zom. Third, feel free to put up any embarrassing pictures you took of me or any one else at Good Omens Con (I’m sure Mike P. will love me giving you permission to put up pictures of him eating). Fourth, I heard about Wilderness of Mirrors (by John Wick from Paul Tevis on his excellet podcast Have Games Will Travel. Finally, yes we should post more but it comes in waves and as the Con season is over, you probably won’t see too much activity till we get close to DundraCon

For those who are not Kristen and Shaun, I highly recommend you head over to thismoderndeath.com and check them out. The have excellent taste in conventions and in irreverent sense of humor. Warning, their podcast may not have it yet, but it does deserve the explicit tag, keep the kids earmuffs on. Definitely check them out!

EndGame Mini-Con July – Michael Parker

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I had a great day yesterday at the EndGame Minicon. I was only in two games, the morning slot and the one I ran that lasted 6 hours.

In the morning slot I was in Brian Isikoff’s Transhuman Space game under the SotC engine. (more…)

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