Sean Nittner
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Posts by Sean Nittner
Good Omens Con 5 Sign ups are open!
0Hey all, Sign ups for Good Omens Con are open!
To sign up for games immediately go to: http://www.goodomensgames.com/gocon/gocon5/
To view the offerings go to: http://www.goodomensgames.com/gocon/
Good Omens Con 5 Sign Ups open 6-15!
0The sign ups will open Wednesday the 15th at 12:00 noon (PST). To sign up you’ll go to http://www.goodomensgames.com/gocon/ and submit your choices from there. Since we’re likely to get a rush of sign ups, please submit first, second and third choices in case your first choices are filled up before I can update the website. In the mean time, you can view the games and get your picks ready.
What to do now?
Go to http://www.goodomensgames.com/gocon/, look at the game and figure out which ones you want to be in.
What to do 6/15 at 12:00 PM (PST)?
Go to http://www.goodomensgames.com/gocon/ and submit your choices.
What do to 7/16 at 10 AM?
Come game all day in Oakland and support the Alameda County Food Bank by bringing canned or other non-perishable food.
More information is available on the website http://www.goodomensgames.com/gocon/ or if you have specific questions feel free to email me seannittner@gmail.com or the group at goodomens-owner@yahoogroups.com
Kublacon 2011 Roster
0Here are the Good Omens Games for KublaCon 2011. Be there!
I Sell Society
Friday 2 PM in 2044-A for 4 hours
GM: Erica Schmitt
System: MSG(tm)
Players: 5
Too Many Secrets
Friday 8 PM in 4052 for 6 hours
GM: Sean Nittner
System: Leverage
Players: 5
Sojourn Green
Saturday 9 AM in 2097-A for 6 hours
GM: Justin Mitchel
System: D&D Variant
Players: 5
Buried in a Sheltered Place
Saturday 4 PM in 2036-A for 8 hours
GM: Richard Taylor
System: World of Darkness
Players: 6
Quest for the Ivory Order
Sunday 9 AM in 2097-A for 8 hours
GM: David Formoso
System: D&D 3.5
Players: 6
Fading Victory
Sunday 9 AM in 4052 for 6 hours
GM: Matt Espinoza
System: Dark Heresy
Players: 6
Time and Tide
Sunday 4 PM in 2022-A for 7 hours
GM: Tony Vargas
System: D&D 4E
Players: 6
Dead and Loving It
Sunday 5 PM in 2112-A for 8 hours
GM: Josiah Knight
System: D&D 4E (Vampire: The Masquerade)
Players: 6
Dead Space
Sunday 7 PM in 2036-A for 6 hours
GM: Chad Lynch
System: Deathwatch
Players: 5
Seminars at DundraCon
1Wow, DDC 35 is going to be awesome. In addition to great games Jennifer Brozek and Ryan Macklin will be doing two seminars. Check it!
How GMs can Bring their ‘A’ Game to the Table
Saturday 9:00 AM in 156 for 1 hours
Room Map
Presenter(s): Ryan Macklin, Jennifer Brozek
Type: Seminar
Having problems with your GMing? Or maybe it’s perfect…except for that one kink? Ryan Macklin and Jennifer Brozek have the solution for you! They’ll roll up their sleeves and show you how to use various techniques they’ve learned over the years to help you find your ‘A’ game. Get and keep your players hooked on your game while making your GMing easier.
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Learn From Our Mistakes
Sunday 5:00 PM in 156 for 1 hours
Room Map
Presenter(s): Jennifer Brozek, Ryan Macklin
Type: Seminar
Jennifer Brozek and Ryan Macklin, award winning veterans of the RPG industry talk about what it is like to write RPGs and for each other. Combined, these two Swiss Army Knives of publishing have authored, edited, and managed more than 30 RPG products. Learn from our mistakes. Reap the benefit of our experience and discover some of the secrets of what really goes on in the back halls of the RPG industry.
Website: www.jenniferbrozek.com
Not to mention some long time DDC seminar favorites like Ken Hite, Darren Watts, Bruce Harlick, Ben Monroe, Sean Schoonmaker.
Dundracon 35. Good Omens will be rocking it!
1Long time no post. Good Omens is celebrating our 10 year anniversary this Dundracon and we are doing it in style (READ: NEW SWAG).
Here’s the list of our games:
P11 To Err is Human… (A Good Omens Production)
Friday 6 PM in 377 for 6 hours
Room Map
GM: Travis Lindquist
Group: GO
Type: RPG
System: Agon
Players: 6
Provided: All characters provided by GM
Power Level: Heroes!
Variations: Eyes of the Gods
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
Agon is an action-packed roleplaying game about ancient Greek heroes who face brutal tests from the gods. With bravery, cunning, honor, and strength, one hero will prove to be the greatest and secure immortality in legend.
Agon supports fast-paced, competitive play, with mechanics designed to create an even playing field for players and the game master. Oath-swearing and trash-talking are highly encouraged.
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P14 to Forgive is Divine (A Good Omens Production)
Friday 6 PM in 381 for 6 hours
Room Map
GM: Sean Nittner
Group: GO
Type: RPG
System: In a Wicked Age/Primetime Adventures
Players: 6
Provided: All characters provided by GM
Power Level: Olympian Gods
Variations: Gods!
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
Want to be a god? I mean a real Greek thunder and lighting, shooting arrows from the heavens, eating ambrosia in Mount Olympus God? Welcome lords of Olympus. The fate of the world’s greatest heroes is in your hands. I mean they REALLY lie in your hands. Costumes welcome.
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117 Dead & Loving it (A Good Omens Production)
Friday 10 PM in 152 for 8 hours
Room Map
GM: Josiah Knight
Group: GO
Type: RPG
System: Dungeons & Dragons 4.0
Players: 6
Provided: All characters provided by GM
Power Level: 10th
Variations: Vampire: The Masquerade themes.
Rules Knowledge: Useful
Game Content: Mainstream
Your vampire coven has been called to gather. A ancient book revealing the secrets of the kindred must be captured before the Society of Leopold hunters get to it.
This adventure incorporates Vampire: The Masquerade themes into D&D 4.0.
Website: www.josiahknight.com/game/deadandlovingit/index.html
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222 One Flash of Light (A Good Omens Production)
Saturday 10 AM in 377 for 8 hours
Room Map
GM: Richard “UnkyRich” Taylor
Group: GO
Type: RPG
System: Mage the Awakening
Players: 6
Provided: All characters provided by GM
Variations: WoD: Book of Mirrors variants & house rules
Rules Knowledge: Beginners Welcome
Game Content: Mature Themes
Mr. Song, a powerful member of the local consilium, is facing the strictest punishment for serious crimes. And he’s offering compensation to your Cabal if you can find him innocent.
‘One flash of light, but no smoking pistol’ – David Bowie, ‘Ashes to Ashes’
It’s rare for a Mage suspected of such foul magics to actually face trial. Mr. Song, a loner, archmage, and suspected diabolist has surrendered willingly, but maintains his innocence.
He has turned to strangers – the cabal of the characters – to investigate the charges and prove that he has not performed these foul acts.
Who is playing who?
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413 Under the Dark Sun (A Good Omens Production)
Saturday 8 PM in 377 for 6 hours
Room Map
GM: Chad Lynch
Group: GO
Type: RPG
System: Dungeons & Dragons 4.0
Players: 6
Provided: All characters provided by GM
Power Level: Heroic
Variations: Dark Sun Campaign Setting
Rules Knowledge: Useful
Game Content: Mature Themes
A Good Omens Production! Caught out in the desert with limited supplies, your small band must endure and survive the horrors of the desert. Can you make it back in one piece?
Dark Sun is a campaign setting for the Dungeons & Dragons roleplaying game. Set on the desert world of Athas, Dark Sun is about the struggle for survival.
Nine city-states cling to life in the Tablelands. Until recently, they were ruled by powerful Sorcerer-Kings, both tyrants and protectors. Now, only five remain; the other cities are cast into chaos and violent strife. Soon, the desert may swallow them, as it has so many times before. The wastes are riddled with the ruins of cities long dead.
It is a world where magic drains the very essence of life. Ancient wars have left vast swaths of the planet sterile; even now, druids fight a losing battle to preserve the environment. To practice magic is to tempt death at the hands of the mob, yet the cities themselves are ruled by the most powerful of defilers. (for more information visit http://www.wizards.com/dnd/darksun.aspx)
Website: www.goodomensgames.com/
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504 Time & Tide (A Good Omens Production)
Sunday 8 AM in 149 for 6 hours
Room Map
GM: Tony Vargas
Group: GO
Type: RPG
System: Dungeons & Dragons 4.0
Players: 6
Provided: All characters provided by GM
Power Level: 16th
Rules Knowledge: Useful
Game Content: Mainstream
Long and long ago, when the fabled empires of Arkhosia and Bael Turag had fallen, The Gods walked the land, looking for new worshippers to build their temples and sing their praises
It happened that the Goddesses Iuoun and Melora, on the same day, came upon a tribe of humans building a nameless city beside a great bay. The two saw immediately the potential of the settlement and vied to become its Patroness. Fearing a Godly conflict, the wisest of the humans suggested a simple contest: each goddess would give the city a gift, and one of the gifts would be judges the better.
The Goddesses agreed. Ioun whispered a Word into a crack in the earth, and a olive tree grew from it, she gifted the men with the knowledge to make its bitter fruit edible, and use its oil to illuminate their lamps so they could study her wisdom into the night. Melora stood in the surf and spoke a Word to the sea, and a pair of horses galloped from the waves. She showed the men how to harness and tame them.
Melora’s gift was judged the best and the city was named Melorca in her honor. For centuries, as Nerath rose and fell, Melorca stood as a beacon of wisdom and prosperity. Her fleets of ships rode the waves, trading and collecting tribute from distant lands.
But, time changes all things, and the people of Melorca slowly forgot their devotion to the Goddess. Dagon, scheming in the lightless depths of the Abyss exerted his influence and his cult grew up in the shadows.
A century ago, the Temple of Melora in Melorca, a magnificent structure built upon a small island in the bay sank beneath the waves. A symbol of her disappointment in her chosen people. With it went the Tide Ebbing and Tide Flowing Pearls, powerful artifacts that had long kept the city safe.
Prophesy says that today, at the lowest tide, the Temple shall rise from the waves again, and, if the Pearls are rescued before the turning of the tide, the city will be saved. If not, the wrath of the Goddess will not be stayed.
Website: /sites.google.com/site/thestarwarsmegagame/
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523 Peter Pan Advice (A Good Omens Production)
Sunday 10 AM in 377 for 6 hours
Room Map
GM: Michael “Mike” Bogan
Group: GO
Type: RPG
System: FATE
Edition: 3rd
Players: 6
Provided: All characters provided by GM
Power Level: seasoned tourists
Variations: Fables (house rules)
Rules Knowledge: Beginners Welcome
Game Content: Mature Themes
The Adversary has been defeated, but there is still territory to reclaim. Once more into the breach toward the second star to the right and straight on ’til morning.
Inspired by the incredible comic book series, Fables, by Bill Willingham.
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621 Divided We Fall (A Good Omens Production)
Sunday 4 PM in 377 for 6 hours
Room Map
GM: Travis Lindquist
Group: GO
Type: RPG
System: Dread
Players: 8
Provided: All characters provided by GM
Power Level: Soldiers
Variations: some mythos
Rules Knowledge: Beginners Welcome
Game Content: Mainstream
Beneath Gettysburg, something stirs. You and your remaining men, and those People from the other side of the Mason-Dixon must contain it because divided, you’ll surely fall.
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712 What’s a Little Change? (A Good Omens Production)
Sunday 10 PM in 377 for 8 hours
Room Map
GM: Michael Smith
Group: GO
Type: RPG
System: Dungeons & Dragons 4.0
Players: 6
Provided: All characters provided by GM
Power Level: 10th
Variations: Werewolf: the Forsaken themes
Rules Knowledge: Useful
Game Content: Mainstream
The Uktena need your help to find the source of a deadly disease sent by the Wyrm and destroy it. They have granted you the power to change into animal form to better fight the darkness that seeks to stop you. Will it be enough?
This adventure incorporates White Wolf: The Apocalypse themes into D&D 4.0.
Website: www.josiahknight.com/game/whatsalittlechange/index.html
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Goodbye Closet, Hello Dreamhost!
0Finally, after almost five years of being hosted on a server in my closet, Good Omens is getting a real server!
What does this mean?
- Security: Dreamhost isn’t likely to be hacked several times a year, as I have become accustomed to, so I can re-enable some functions such as user account creation and comments.
- Speed: 384k upload speeds on myside have always hurt the site, especially when I’ve tried to deliver media content. Woot for pages loading faster.
- Availability: Power goes out at my house. I install some new spam filter app that crashes IIS. MySQL Service gets hacked. My print queue jams up so bad I need to restart the server. What did these all have in common? They all meant the site was down, sometimes for hours, until I could get my server back up and running. Less of those issues on Dreamhost.
- Forum: Hardly used before and now that comments are re-enabled, even less useful, so it’s going away.
- Greener: Soon (once I get some other business of it) I’ll have one less box sucking up power 24/7
- Paying the bills: Now instead of just paying once a year for the domain registration and the site using up a certain about of my DSL bandwidth and electricity (which I could never accurately estimate the cost of), I’ve got a fixed monthly bill for hosting. Because of that and the other expenses behind good omens (buying Swag, putting on Good Omens Con, etc), I’m going to put up a PayPal Donate button.
Good Omens Con 4
0Good Omens Con 4 – July 17th
Good Omens Con 4 was 7/17/2010 and it was a blast!
Here are the details for the con… check back in February 2011 for information on Good Omens Con 5!
- Admission: FREE. Please bring a can of your favorite canned food, however, to be donated so we can help local charity.
- Convention held inside EndGame’s store, a great place to find popular as well as hard to find indy RPG titles.
- 921 Washington, Oakland CA 94607
- Website: www.endgameoakland.com Phone: 510-465-3637
- As usual Good Omens swag including t-shirts, pins and dice given out to players for good role-playing
- Games running all day: 10:00 AM to Midnight
- Guest GMs: Carl Rigney, Brian Isikoff, The Russian, Shaun Hayworth, Shannon J.E. McNamara and Matt Steele
- Sign ups: The Shuffler is now closed. Results will be emailed soon. After that any open spots are first emailed, first served.
Game Schedule:
Morning Games (Starting at 10:00 AM)
The Lovecraft Files: Case #15 The Unmentionables
Game System: Edge of Midnight
Game Master: Mike Bogan
Characters Provided: Yes
Variations: Mythos
Power Level: Investigator
Number of Players: 6
Strange cases in even stranger aeons, that’s your line of work because nobody else is up to the task, and it pays the bills.
A dying millionaire wants you to find a woman who he believes to be his only surviving heir. The only problem is that she doesn’t seem to want to be found. Her trail leads you through some dark corners that the high society types would prefer remain hidden. When the mob and some cultists get involved, things really get interesting.
Game System: Dresden Files
Game Master: Sean Nittner
Characters Provided: Yes, completed by the players.
Power Level: Feet in the Water
Number of Players: 6
Gentlemen Johnny Marcone has finally be brought to justice. And wouldn’t you know it, over a civil offence! It’s a classic. Never mind that he killed your partner in cold blood and probably caused one sort of hell or another for nearly every cop in the precinct. Tonight he’s in lockup until he can be transferred to a federal penitentiary. You lonely few have nothing else to do but keep the coffee hot, listen to radio chatter, and make sure that under no circumstance, Marcone walks out the front door until the Feds come to pick him up in the morning. He’s the loaded gun.
Eberron Adventures
Game System: FATE 3
Game Master: Michael Parker
Characters Provided: Yes (Character Shell)
Variations: Yes
Power Level: ADVENTURE!
Number of Players: 5
Khorvaire is a dangerous place. The Last War may not have ended. The Great Houses continue to have their squabbles. Pirates and Bandits roam the open spaces; Con-Artists, Charlatans and Cut-purses infest the cities like Sharn. The Goblinoids are claiming their own country, Darguun. Mysterious caverns, tombs and and dungeons await explorers foolhardy enough to venture into the dark…. And that’s all before you get hired.
Eberron Adventures is a Pick-Up style fantasy game in the popular Dungeons & Dragons setting. Pulp, Noir, Fantasy Punk are all large themes of the setting, perfect for the FATE 3 system.
Game System: Thunderstone
Game Master: Matthew Gaston
Characters Provided: Yes
Variations: RPG conversion of card game
Power Level: Advancement during game
Number of Players: 8
The accursed Thunderstone was thought destroyed, or at least buried deep, but it has risen again. Once again the town of Bergar’s Rest calls forth heroes to hunt it down and get rid of it. Explore the Thunderstone card game as an RPG: Claim a hero, level it up, and hunt the wilds! If you like, continue your character in Fate of the Thunderstone.
Silver Falls Branch
Game System: Dogs in the Vineyard
Game Master: Carl Rigney
Characters Provided: Created at start
Number of Players: 4
A member of the Faith’s been shot dead in a bar in a boom mining town, and it’s up to the Dogs to find out what he was doing there and sort things out, put right what ain’t and preserve the Faithful, no matter what it takes. And what’s with all this mail? Beginners welcome, system will be taught.
Game System: Colonial Gothic
Game Master: Brian Isikoff
Characters Provided: Yes
Power Level: Low but Strange
Number of Players: 5
It is 1775, and the flames of independence begin to catch in Colonial America. Boston, one of the world’s greatest trading ports, is under siege. The Massachusetts Militia controls the land surrounding the city, while the Royal Navy controls the sea and British troops fill the streets.
Odd circumstances cause your strange band to be in place to lend a hand to the fledgling Revolution – or deal it a setback. From the Old Post Road to the streets of Boston, it’s a small thing that might be heard ’round the world; a surprise for General Thomas Gage.
Blood at the Opera
Game System: Houses of the Blooded
Game Master: Kevan Forbes
Characters Provided: Yes
Power Level: As much as your greedy little Ven hearts can grab.
Number of Players: 6
The last of the leaves fall from the trees and Autumn turns to Winter. The highly anticipated Opera, Blood Under Moonlight is to debut in the city of Halishmoor. The city will be crawling with Ven of influence and power who come to pay homage to the composer, Dranna Yvarai, who has begun the journey into Solace. Many are the paths to glory and power with so many noble persons gathered. Many are the paths to blood and revenge as well. Step into the shoes of one of these noble Ven and test your mettle against the passions and blades of others. For Dranna’s works are known to fire the blood in the veins of all Ven.
Afternoon Games (Starting at 3:00 PM)
The Shotgun Diaries: Last Night on Earth
Game System: The Shotgun Diaries
Game Master: Justin Evans
Characters Provided: Yes
Variations: Elements added from The Black Spot and Last Night on Earth
Number of Players: 4
As far as you know, you’re all that’s left of the small town of Woodinvale. Oh, you still see some familiar faces…but they aren’t doing familiar things. They shuffle and moan and claw…and eat. They’re hungry and they won’t stop coming for you. You keep a diary…if you write down the horrors maybe they’ll leave your mind long enough for you to get some rest. You just need to find someplace safe, if there is such a place. Until then, don’t stop running…
Game System: Thunderstone
Game Master: Matthew Gaston
Characters Provided: Yes
Variations: RPG conversion of card game
Power Level: Advancement during game
Number of Players: 8
The Thunderstone has been found, but now it must be destroyed! Delve into the Cursed Ruins to learn the secret of its destruction, so that it will never threaten the world again. Explore the Thunderstone card game as an RPG: Claim a hero, level it up, and brave the dangers of the ruins for answers! If you play in Return of the Thunderstone, continue your character here. Or join in as fresh blood!
Burning for your Beliefs
Game System: Montsegur 1244 (Danish roleplaying: NO DICE)
Game Master: Travis Lindquist
Characters Provided: Yes
Power Level: People
Number of Players: 6
A story game about burning for your belief.
Do you renounce your heretic beliefs and do you wish to receive the forgiveness of the merciful Father?
In March 1244 this question was posed to several hundred Cathars. They had surrendered to the army that had besieged the castle of Montsegur for more than nine months. More than two hundred answered no, and thereby chose death by fire. Who were these people that chose to die for their belief?
In Montsegur 1244 the players collaborate to create a story about who these people were. Each player takes on the role of one of the besieged Cathars who will face the choice between life and faith.
Game System: Apocalypse World
Game Master: Carl Rigney
Characters Provided: Created at start
Number of Players: 4
Ambergrease’s gang of vicious fanatics are pushing hard at the gates of Hatchet City and it’s up to you and the people you hope you can trust to do what’s got to be done, in a world where everything has gone to hell and the only thing you can count on is getting the sharp end of the stick. Vincent Baker’s new game about loyalty, in a setting that feels a bit like “The Road Warrior” meets “Firefly.” System will be taught. Beginners welcome.
Fourtress of Elemental Evil
Game System: D&D 4e
Game Master: Tony Vargas
Characters Provided: Yes
Power Level: 4th Level
Number of Players: 4
4e. 4 Players. 4pm. 4hrs. 4 heroes vs. 4 challenges. 4 honor! 4 glory! 4 profit… 4 the heck of it…. Light hearted, fast-paced romp through the poor man’s answer to the famed Temple of Elemental Evil.
The ruined Fortress of Elemental Evil beckons four seasoned (with a secret blend of 4 herbs & spices) adventurers to their doom. The Fortress was sacked by the forces of good decades ago, and the great hall and main keep are mere rubble, but 4 sinister towers remained, each holding the lingering fury of the elemental chaos in conveniently segregated, thematic, level-appropriate encounters with a reasonably clear area in the center suitable for short rests between battles.
Game System: Agon
Game Master: Sean Nittner
Characters Provided: Created at the table.
Power Level: Greek Heroes!
Number of Players: 4
Agon is an action-packed roleplaying game about ancient Greek heroes who face brutal tests from the gods. With bravery, cunning, honor, and strength, one hero will prove to be the greatest and secure immortality in legend.
Agon supports fast-paced, competitive play, with mechanics designed to create an even playing field for players and the game master. Oath-swearing and trash-talking are highly encouraged.
The Bad Man
Game System: Don’t Rest Your Head
Game Master: Ryan Macklin
Variations: Altered character creation
Characters Provided: Created together at start
Number of Players: 5
A small group of kids, each one carrying a piece of the same nightmare, take a dangerous plunge into the world of the Mad City –monsters made real in a world without sleep. Can they find a way to save the people they love before The Bad Man swallows them whole?
Evening Games (Starting at 8:00 PM)
Mystic Children: The Lemming House
Game System: World of Darkness
Game Master: Richard Taylor
Characters Provided: Yes
Variations: Innocents/Second Sight
Number of Players: 5
All your life, you’ve had special abilities – seeing the dead, or having precognitive flashes. Your parents may have believed you. They may have supported you. But you’ve always been alone.
Now, renowned television psychic Billy Beers, from the show “Telepathic Investigators,” is bringing you together to film a premiere of his new cable program, “Mystic Children.” Everything has been signed, and all you have to do is spend a weekend in a supposedly haunted house. But it gives you the chance to finally have peers.
Game System: Edge of Midnight
Game Master: Mike Bogan
Characters Provided: Yes
Variations: Mythos
Power Level: Investigator
Number of Players: 6
You should have known that dame was trouble the minute she walked into your office. She had that look, that Innsmouth look. Throw in a hideous relic, cultists worshiping a slumbering god, and something about an alignment of stars that only happens once every few thousand years, and you have yourself a recipe for disaster. The kind of disaster that means the end of all human life. Grab your fedora and put on your trench coat, it’s time to save the world, again.
Divided We Fall
Game System: Dread
Game Master: Travis Lindquist
Characters Provided: Yes
Power Level: Soldiers
Number of Players: 6
Description: Sometime, a long time ago, you were a civilian. One of the lucky ones who didn’t know the smell of powder in the morning, and hadn’t seen their best friends cut down by shot and ball.
Now, you’re lying on the field after Gettysburg, left among the 50,000 dead and dying.
Beneath the battlefield, something stirs. You and your remaining men, and those People from the other side of the Mason-Dixon must contain it, because divided, you’ll surely fall.
Game System: octaNe
Game Master: The Russian
Characters Provided: Yes
Variations: Grindhouse
Power Level: Rock and Roll Badass
Number of Players: 6
You feared the worst when your debtor and small-time Kingpin of the West, Billy the Club, called it time to collect on your debt to him. The five other debtees seemed just as thrilled by the options presented to all of you: protect Billy’s whiskey and cigarette trucks from the Pavement Snakes and most likely die, or die. Armed with small-time weapons, fast cars, hot women and warm beer, you and 5 strangers set out down the lonely, dusty roads to Lost Vegas for the sake of the whiskey. But no matter where that road takes you, if you can’t remember the stops, you must of had a good time.
octaNe is best described in Jared Sorensens own words: “The psychotronic game of post-apocalyptic trash-culture America.” Sinnin’ is played using the Grindhouse option and focuses heavily on storytelling. With simple mechanics and a talent for flair and over-the-top awesomeness, octaNe captures everything that is good about bad cinema. Bring your bad junk food and get ready to tell a sexy and violent Grindhouse tale of bad whiskey, hot cars, and Rock N’ Roll.
This game contains mature themes.
Lady Blackbird
Game System: Lady Blackbird
Game Master: Shaun Hayworth
Characters Provided: Yes
Number of Players: 5
Lady Blackbird is on the run from an arranged marriage to Count Carlowe. She hired a smuggler skyship, The Owl, to take her from her palace on the Imperial world of Ilysium to the far reaches of the Remnants, so she could be with her once secret lover, the pirate king Uriah Flint.
However�Just before reaching the halfway point of Haven, The Owl was pursued and captured by the Imperial cruiser Hand of Sorrow, under charges of flying a false flag. Even now Lady Blackbird, her bodyguard, and the crew of The Owl are detained in the brig, while the commander of the cruiser, Captain Hollas, runs the smuggler ship’s registry over the wireless. It’s only a matter of time before they discover the outstanding warrants and learn that The Owl is owned by none other than the infamous outcast Cyrus Vance.
How will Lady Blackbird and the others escape the Hand of Sorrow? What dangers lie in their path? Will they be able to find the secret lair of the pirate king? If they do, will Uriah Flint accept Lady Blackbird as his bride? By the time they get there, will she want him to?
Game System: Cthulhu Dark Ages
Game Master: Shannon J.E. McNamara
Characters Provided: Yes
Power Level: Very Low
Number of Players: 4
878 A.D.The Kingdom of Wessex.
The dragon banners of King Alfred have defeated the Viking/Danish forces at Ethandun, making their leader, Guthrum the Unlucky, bend the knee and receive baptism as a sign of his goodwill. Wessex was fortunate to have won Ethandun as it was a close battle. If they had lost then Wessex likely would have turned into a Danish colony and Alfred’s dream of a united England (which still didn’t exist at the time) would have never been.
During this peaceful time a group of fledgling investigators are given leave to go on holiday. One of the investigators has an invitation to a village wedding and he’s gracious enough to invite the other investigators along. But holidays aren’t always what they’re expected to be and dark forces could be at work that make certain Alfred’s dream of a united England never come to fruition.
This is an introductory adventure for Cthulhu Dark Ages. Those unfamiliar with Cthulhu should consider it something of the opposite of Dungeons & Dragons. Think gritty investigators up against horrors that are usually defeated with cunning. Brawn will usually get you killed. This game contains mature themes.
Last Contact
Game System: BRP
Game Master: Matt Steele
Characters Provided: Yes
Power Level: Competent Normal People
Number of Players: 6
B-Movie SciFi Adventure. For a hundred years mankind has spread across the galaxy. Hopes of finding an alien race have all but vanished – until now. The Terra Nova Development and Exploration Corp has hired a combined science and military team to head to the far side of the Milky Way and learn what happened to their Xeno Research Team. Last contact was 10 days ago as follows: First Contact established. Operations proceeding as planned. You’re not going to believe…
Good Omens Con 4 – A hit!
0Hello all,
I just wanted to thank all the people that attended, helped out with the con and hosted us. Good Omens Con 4 was another great success.
It was also some very good food for thought. We tried a new format this year (3 games, 4 hours each) and it was our second year with the shuffler. I think we learned a lot from both of them.
Personally I know I had a wonderful time just seeing everyone sitting around gaming tables laughing, shouting, or in quiet, intense conversation.
Once again, thanks everyone for making Good Omens Con a hit!
Also, we’d love to hear you feedback on the con. Please post anything either on our forum (http://www.goodomensgames.com/forum/comments.php?DiscussionID=9), on our Facebook page (http://www.facebook.com/#!/pages/Good-Omens/85980612380) or via email (seannittner at gmail dot com)
Good Omens Con 4 – 7/17
0Here we come, with more games than ever before. Good Omens Con 4!
Here’s info:
Good Omens Con 4 is July 17th. Be there!
- Admission: FREE. Please bring a can of your favorite canned food, however, to be donated so we can help local charity.
- Convention held inside EndGame’s store, a great place to find popular as well as hard to find indy RPG titles.
- 921 Washington, Oakland CA 94607
- Website: www.endgameoakland.com Phone: 510-465-3637
- As usual Good Omens swag including t-shirts, pins and dice given out to players for good role-playing
- Games running all day: 10:00 AM to Midnight
- Guest GMs: Carl Rigney, Brian Isikoff, The Russian, Shaun Hayworth, Shannon J.E. McNamara and Matt Steele
- Sign ups: Signs ups will be done though the Good Omens Shuffler (Now Open!) and results will be sent out July 1st. After that any open spots are first emailed, first served.
Game listings and sign ups are her: Good Omens Con 4
More Dundra than you can shake a stick at
0We’ve had a lot of DDC reviews this year and rather than copy them over yonder, I’m just going to put up some links:
Travis – Dundracon overall report
Travis – DDC: L5R, Sapphire Magistrates, GM
Travis – DDC: 7th Sea AP
Travis – DDC: L5Rish, Phoenix Rising, AP
Travis – Montsegur 1244 – AP!
Sean – DundraCon – Part 1 (Friday 2/12/2010)
Sean – DundraCon – Part 2 (Saturday Morning 2/13/2010)
Sean – DundraCon – Part 3 (Saturday Night 2/13/2010)
Justin – Dundracon 2010 – Part 1 of 3: Mutant Saga IV
Justin – Dundracon 2010 – Part 2 of 3: Quiet Interlude in the Party Room
Justin – Dundracon 2010 – Part 3 of 3: Shattered Empires
Rich – Done Dra Con
I’ve got a few more to come as well (part 4 and 5 at least) and I’m not sure that Travis is done either, so if you’re interested follow those LJs! Also, see Mike Parker’s review below >>
